Books and Character Gen
The following sourcebooks are accepted. You may use anything in them with no restrictions. With the move to 5th edition many of these books are outdated and obsolete. Some of the material in them may be ported over but for the most part we will be using and waiting for 5th ed books to come out. Until they do you may ask about using specific material from 3.5 books and the DM will make case-by-case rulings.
- 5th ed:
- Player’s Handbook (PHB)
- Dungeon Master’s Guide (DMG)
- Monster Manual
- 3.5 ed:
- Player’s Handbook (PHB) I & II
- Dungeon Master’s Guide (DMG)
- Monster Manual I & II
- Expanded Psionics Handbook
- Magic of Incarnum
- Complete series, excluding Complete Mage and Complete Champion
- Races of the Wild
- Races of Destiny
- Epic Level Handbook
- Deities and Demigods
- Manual of the Planes
The following sourcebooks are restricted. You may gain access to these books based on in-game actions and character creation. For example, only Exalted characters may use the Book of Exalted Deeds. As with the above books, 5th ed will slowly phase these out but until then the same restrictions apply: ask the DM.
- Libris Mortis
- Lords of Madness
- Dragon Magic
- Savage Species
- Spell Compendium
- Book of Exalted Deeds
- Book of Vile Darkness
- Complete Mage
- Complete Champion
All other books are forbidden. Feats and Prestige Classes from Dungeon/Dragon magazines may be allowed but only if you can find a copy of the appropriate issue and show me.
The following races are acceptable.
- Standard PHB races
- Catfolk (RotW)
- Raptoran (RotW)
- Killoran (RotW)
- Githyanki and Githzerai (Expanded Psionics, Complete Psionics)
- Illumian (RoD)
- Aasimar and Tiefling (MM, RoD)
- Chaond and Zenythr (MM2)
- Lizardfolk (MM)
- Lesser Drow (see Crystalkeep)
- Draconic (template, Draconomicon; Level adjustment +1, no ability bonuses)
- Elemental Genasi (Races of Faerun)
- Changeling (Races of Eberron)
Note: The combination of any variety of Elf and Ranger is forbidden because Legolas is too pretty. Any such attempt at taking the Ranger class while an elf results in the immediate destruction of your character via Nyphistra Silvertree.
- Hit Die are rolled normally as per 5th ed. The first die is maximized. For all other HD you may either roll or take 1/2+1 the value of the die. If you roll for HD you must take the results of the roll even if they are worse than the 1/2+1 option.
- Standard planar cosmology, more or less.
- You may start with any item from the DMG (or d20srd) based on your starting gold so long as no item is worth more than half of your starting gold. If you want to craft an item, use the item crafting rules to determine the price. You may never start with a Key Crest. Items in 5th ed may be different from 3.5 ed.
- Rolling stats: Roll 4d6, drop the lowest die and sum the other three. Roll 8 of these and use the best 6 as stats.
- If you want to take Leadership, invent a cohort and talk to the DM about how to work it in, whether it starts with you or not and what its salient is and so on.
- 5th ed: Salients are temporarily on hold while we import the campaign to 5th ed and test for balance. Existing characters with existing salients will keep their abilities, but new characters will not receive salients yet. Since 5th ed seems to increase the base power of PC classes, expect salients to be slightly nerfed—i.e. consider them closer to feats. Salient abilities are unique special abilities that PC’s have. They can be as simple as a permanent bonus to attack or as complicated as a new set of abilities that grows over time. Salient abilities are granted at 1st level, 7th, and every 7th level after that. Salients must be presented to the DM for approval before they may be used. When presenting a salient, have the backstory and mechanics ready and be willing to negotiate. 1st level salients may be used to obtain an alternate race for your character if desired.