Deminence

Necromancy
Level: Drd 3, Clr 3, Blackguard 2
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft. +5 ft./2 levels)
Target: One creature/level, no two of which can be more than 30 ft. apart; 10 ft. radius burst
Duration: 1 min./level
Saving Throw: Will negates; see text
Spell Resistance: No

Deminence functions just like prominence, except it uses an influx of negative energy to cause undead and constructs to receive maximum hit dice.

If used on a living creature, the spell functions as a 10 ft. radius burst. Living creatures must pass a Reflex save or take 2 points of damage per hit die. If they fail, they must pass a Fort save or be nauseated for 3 rounds.

Deminence

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